Hello!
We are Fun Waffle Game Studio

Brandon Vermeulen founded Fun Waffle Game Studio, which was initially designed as a demo reel to enhance his portfolio. Starting with regular updates shared on professional networks like LinkedIn, the project quickly attracted attention from key figures in the industry. This crucial moment marked the beginning of substantial growth for the venture. In a remarkably short time, Brandon's solo endeavor turned into a collaborative project with a team of individuals devoted to developing the Marked game.

Our Core Values
Community Approach
We prioritize fostering a vibrant, inclusive community where everyone feels valued and connected. Through collaborative engagement and active participation, we aim to create a supportive ecosystem that promotes growth and camaraderie.
Passion for Fun
At the heart of everything we do lies an unwavering passion for fun. We believe in creating immersive and enjoyable experiences that captivate and inspire, ensuring that gaming remains a source of joy and excitement for all.
Diversity
We celebrate the diverse backgrounds, perspectives, and experiences that enrich our community. Through inclusivity and respect for all, we strive to create a welcoming environment where everyone feels valued and accepted.
Learning & Growth
We embrace a culture of continuous learning and growth, both as individuals and as a team. By fostering an environment of open communication, constructive feedback, and exploration, we empower ourselves to innovate and evolve.
Meet the Waffles
From audio and production to marketing and game design. ​Here is everyone and what they do here!

Brandon Vermeulen
CEO - Creative Director

Chad Hoover
Production Manager

Travis Gebo
Head Producer

Jess Brummer
Audio Producer

Michael Wilson
Project Manager

Ryan Williams
Lead Artist

Secret Waffle
Lead Game Designer

Toni Vaquer
Lead Programmer

Coming Soon
Lead Narrative

Coming Soon
Lead QA

Brittney Tafoya
Content Writer

Steve Snyder
Content Writer

Luis Santiago
Content Writer

Davey Vermeeren
Gameplay Programmer

Robin Hardy
Gameplay Programmer

Natalie Gonzalez
Concept Artist

Justin Weingartner
3D Artist

Will Sherburne
Animator

Rohan Bansie
Character Artist

Charles Watkins
Character Artist


Dylan Mecham
Honorary Member
