Audio Composer
About Fun Waffle
At Fun Waffle Game Studios, we are passionate about crafting immersive, story-driven gaming experiences. Our unannounced Narrative Adventure project draws inspiration from the golden era of point-and-click adventure games, combining intricate storytelling with modern aesthetics. We are seeking a talented Audio Composer to create a captivating audio landscape that enhances our game's emotional and narrative depth.
The Position
As an Audio Composer, you will design and implement a rich and immersive soundscape that includes original music, sound effects, and ambient audio. Collaborating closely with the Narrative Director and Design Team, you’ll ensure the audio elements support gameplay mechanics, enhance storytelling, and elevate the player’s emotional experience.
Key Responsibilities
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Compose and produce original music that aligns with the game’s tone, narrative, and setting.
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Design and implement sound effects that enhance gameplay, character actions, and environmental interactions.
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Create ambient audio to bring game environments to life and deepen immersion.
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Collaborate with the Design and Narrative teams to align audio with story beats, gameplay pacing, and emotional arcs.
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Integrate audio assets into Unreal Engine, ensuring proper implementation and optimization.
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Mix and master audio tracks for consistent quality and performance.
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Develop and maintain an audio style guide to ensure consistency across all sound elements.
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Troubleshoot and refine audio assets based on team feedback and playtesting.
Qualifications
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Proven experience as an Audio Composer in the gaming industry, with a strong portfolio showcasing music and sound design.
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Proficiency in audio production tools such as Pro Tools, Logic Pro, Reaper, or equivalent.
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Familiarity with implementing audio in Unreal Engine, including the use of audio cues and Blueprints.
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Strong understanding of adaptive and interactive audio systems in games.
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Ability to compose in various musical styles, with a focus on creating mood and atmosphere.
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Excellent communication skills and ability to collaborate across disciplines.
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Strong attention to detail and a passion for storytelling through audio.
Bonus Skills
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Experience with foley recording and implementation.
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Knowledge of spatial audio techniques and 3D soundscapes.
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Familiarity with dynamic music systems and middleware such as Wwise or FMOD.
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Experience composing for narrative or adventure games.
Equity-Based Project Opportunity
This role is part of an equity-based project. You’ll earn a percentage of the profits when the game ships within a 12-month rolling calendar.
